Mi-Clos Studio at GDC 2022
From March 21st to 25th, the Game Developers Conference was held in San Francisco and Mi-Clos had the chance to attend. Let’s have a look at this week rich in meetings and change of sceneries. The GDC is one of the…
From March 21st to 25th, the Game Developers Conference was held in San Francisco and Mi-Clos had the chance to attend. Let’s have a look at this week rich in meetings and change of sceneries. The GDC is one of the…
After our article on Expeditions in Out There: Oceans of Time, Iris, our new Lead Designer, shares with us some insights about her previous position as a Game Designer and her implication in this project’s conception. What do you do as a…
In Out There: Oceans of Time, you can go on expeditions to discover different biomes. This additional feature allows you to manage your crew members and hone in on their specialities. It is unlike spatial exploration where you manage resources. Going into…
Today let’s talk with Mélanie, our Business Developper at Mi-Clos Studio What does it mean to be a Business Developer? I manage top level strategy integrating finding funding for our projects and bringing them to completion with the CEO. I also take care of commercial…
In our previous posts, we shocased several spaceships you will find in Out There: Oceans of Time Today, let’s see how to manage our spaceships from the inside! Let’s head to the cargo! Your spaceship requires a management…
After our post about space exploration in Out There: Oceans of Time, let’s talk with two gameplay developers and their task in the game creation process. What does it mean to be a Gameplay Programmer? What role do you take in the space exploration creation process? Being…
In Out There: Oceans of Time you will get the opportunity to navigate through space to complete Nyx’ mission and explore this endless horizon to survive. Spatial exploration will lead you from one place to another in hopes of retrieving resources. However, all…